The Gobble Game is a year-end project aimed at designing the game of Gobble, a game inspired by tic-tac-toe with the difference that it has several sizes of different tokens. It is possible to encapsulate smaller tokens to render them inactive. Additionally, it allows for the repositioning of a token already placed on the board by a distance of one. Each player has 2 large tokens, 2 medium tokens, and 2 small tokens. The first of the two players to successfully align 3 of their tokens in a row, column, or diagonal wins the game.
The Bobol Game or Bobol Shooter is a game where two players move in a torus with the aim of killing their opponent by throwing balls at them. However, be wary of the black holes that appear randomly and grow larger over time. Several game modes are available, and there is an artificial intelligence generation for each of these game modes.
War Industrie is a year-long project conceived by Mathis Roubille and myself, focusing on the design of a functional and innovative mini-game in the Minecraft game, involving the use of command blocks and data packs. The game pits two teams against each other, each striving to achieve 3 distinct objectives. The first of the two teams to accomplish these 3 objectives wins the game. Every aspect of this game has been carefully considered, from the organization of the map, the balancing of equipment, and the average duration of the game to the strategic elements and the various interactions between the teams, all aimed at offering an original game with a unique gaming experience.
Zeer is a Rocket League bot coded in Python that utilizes reinforcement learning to become better and improve in the game. The RLGym API accelerates the game speed, enabling more efficient training
Lotus is a bakkesmod plugin coded in cpp that scans all your rocket league ‘.replay’ files and and extracts all the statistics. It then calls up a Power BI application to display this data in a visual and interactive way. This plugin was created in collaboration with Mathis Roubille.